The Dean for Iowa Game just went online. It's cute and fun and captures the spirit of being a supporter. I'm glad to have played my own little part in making this happen. The game was developed by Ian Bogost and his team at Persuasive Games. Ian contacted me through LinkedIn. LinkedIn routed his request for contact via a mutual friend, Ian McCarthy who vouched for Ian Bogost. I took that request and forwarded it to Britt Blaser who is working with the Dean campaign. Britt is "Mr. Execution" and before I knew it, The Dean for Iowa Game happened. Congratulations to all involved!

2 Comments

Thanks for the praise. One thing I want to say is that this was developed very rapidly (less than 3 weeks!)... and I think that makes an important statement about the potential for the medium of political games. We're only starting to scratch the surface here.

A strong first effort and a good sign of the future of recruitment. At least they're using young people and young media for outreach! I posted a review of Dean for Iowa on GameGirlAdvance. As a political tool, it's a great idea. As a game? It's both too short and too long.

Leave a comment

2 TrackBacks

Listed below are links to blogs that reference this entry: The Dean for Iowa Game.

TrackBack URL for this entry: http://joi.ito.com/MT-4.35-en/mt-tb.cgi/1222

I clicked and clicked, handing out pamphlets, canvassing door to door, and holding up a Howard Dean sign in public.... Read More

Hand out propaganda for Dean: the game. I have yet to decide whether it's creative or creepy. What do you think? Either way, I do believe I'd have been more entertained by throw jelly donuts at the politicians... (via... Read More

About this Archive

This page is an archive of recent entries in the Business and the Economy category.

Books is the previous category.

Computer and Network Risks is the next category.

Find recent content on the main index.

Monthly Archives