Joi Ito's conversation with the living web.

I guess there's something about online games and the Year of the Rooster. I just remembered that the first post of this blog is a link to an article that Howard Rheingold wrote about my addiction to Multi-User Dungeons (MUD) back in 1993 in Wired Magazine. (The post is dated the publish date of the magazine article, not the date the post was written. This post dates back to before my blog when I organized various links on my web site.) Groundhog Day! It's 2005 and I'm doing the same thing. Eek.

I remember that trying to get onto the MUD server at Essex University was what got me to learn X.25. (A little more than KDD wanted people to know.) It was the people who I met on the MUD that got me an account on the University computer where I was first able to access APRANet. I learned more about computers from other players in MUD than anywhere else during my high school days.

I wonder what I'm learning playing World of Warcraft...


One thing is certain, it's that a major appeal of these on-line games rests on the fact that you're interacting with other humans, not with machines. The social animal in you hasn't changed much in that respect, it seems ;-)

A better question to ask might be what the other people playing WoW are learning from you.

I'm a Rooster, but I'm not gaming ;)

I've been thinking that SL and WoW give you a familiar place to always go - a place that's always there, whether you're in a hotel in Helsinki or a lounge at Narita.

Perhaps these are the places you most consider "home" these days?

Yes. Now that you mention it, it feels like home in WoW and my guild feels like family...

The #1 thing I have learned is that in playing WoW the people you know are better team players than the ones you don't know. I did my first instance run last night "The Deadmines" and was with only guild members. I'm a paladin, and had a blast playing my role of healing and the occasional resurection. The teamwork involved in running an instance can be quie the learning experience. Everyone lives longer, and has a much better time...

Does that mean that Joi is our dad?

In the real world, does the Year of the Rooster portend something ominous as far as, say, avian fever is concerned ?

The essex mud.

A great way to rack up HUGE bills burning up tons of people's x.25 kilocharacters.

The Essex MUD NUA was 2342206411411

Does anyone remember these blasts from the past (circa 86-91):


Well, since you were there for the de facto birth of multi user games, it's only fitting that you're there for the moment when such games become mainstream.

Relatively mainstream, anyway. When I can go out to dinner in Nowhere, California and overhear conversations around me about WoW, I color that mainstream.

What have you learned from playing WoW? I don't play it with you, so I'm not sure. But there's one thing I've learned: greed builds teams. Good ones. For better or for worse.

> 208057040540
I'll have to look up the exact references, but this is reminiscent of a CDC Cyber in Switzerland (Lausanne ?) (Eep. I may be totally wrong. I'm not even sure whether 208 is Switzerland...)

> 26245890040004
Wasn't this a "public" access Unix somewhere in Germany ? I think I had an account there, given me by one Herr Korn :-)

2342206411411? Holy Warlocks Batman! I remembers this number. Data packets sure were expensive back them. I wonder how much money went into packets to and from 2342206411411. Maybe almost as much as the $250M World of Warcraft is supposed to make this year... (Probably not.) except that money went to the telephone companies and not to Richard B...

BBC website is carrying a story about WoW and cheating spyware (Blizzard):

Does anybody know what hardware was used to run the altger system?

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